A downloadable Demo for Windows and macOS

Your abilities are limited to observing and navigating the tile set artwork within this early-stage art demonstration. The project, developed in Godot, does not feature a customized icon, as that aspect was not prioritized. Movement controls are implemented through the use of the WASD keys.




Download

Download
gms-demo-mac.zip 52 MB
Version 2 May 29, 2023
Download
gms-demo-win.zip 25 MB
Version 2 May 29, 2023

Comments

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(1 edit)

You have not commented on my games in a while, you must be at work on this!!! Keep up the work!!!

I support you

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When Will the full version come out?

Honestly, sorry for no commenting on your games in a while. I had a lot of stuff (school, life etc.) to do in the last time. I haven't been really active on itch.io (heh). I have abandoned this project to be honest. But don't worry, I am working on something else ;)

Awesome!!! Also, you might want to check out my 2 new Games:

Cubey the Cube

The Abandoned wax Museum

Ahh, I already have checked them out. Good work! Cubey the cube has lots of potential

Thanks, and for that, here is a peek at the abandoned wax museum chapter 3:

The game has combat now!!!

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You know how I said I would use Unity, well, I am!!! Preview for my first Unity Game:

I am a coder... sort of!!! I don't know the full language, and I can't remember the commands, I'll get it though!!!


And yes, its a Flappy bird clone

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Ahh! Thats great! I also only know a bit of C# (hehe), so nice for learning a complex language like C#! I am sure Unity gives you a lot of freedom compared to other game engines. I think there are also several visual scripting plugins, but I would recommend sticking to coding, since you don't have to do a switch later on. Great work though!

Quick peek at what I am doing: